Also, it's not very polished. Does the thieves' guild really fit in a good party? Maps do not work in the sewers but try to lay down some map pins for at least that bit of directions! SPOILER - the walkthrough implies that the Pale Elf will kill you unless you deliver a certain item to the spymaster, but if you run like fury for the Temple, ignoring the merchant who wants the same item, you can complete the endgame at once. The entire Karol Norvath plot line especially is a masterpiece of RPG writing, with just enough clues to have everything fall into place for a careful observer by the end, but never so much as to give away the mystery prematurely. The entire Karol Norvath plot line especially is a masterpiece of RPG writing, with just enough clues to have everything fall into place for a careful observer by the end, but never so much as to give away the mystery prematurely. Tylmarande. [16], Todd found the pack's difficulty to be "wildly careening" and stated, "Some battles are amazingly easy. Had to reload from older save. Did need to reload a few times when one of my guys died. First impressions of the storyline were very good - at the start we get a feel of some grand intrigue happening behind the scenes, and it's details are very slowly revealed over it's course. Or even character that isn't rogue. One small beef is that you can't discover the ultimate boss without doing at least one assassination - but there are at least three other different endings which can be achieved by a character of good alignment. I have also tweaked one version of the endgame sequence a little for the sake of internal consistency (spoiler details in the erf description). ". Well, life of a rogue can aso be inear, but I still treat it as a small disadvantage ;) Another thing: balancing: w, ithout invisibility things cannot be done at the beggining. Btw is the author of Polish nationality? [9] Ossian officially proposed the game to Atari and Wizards of the Coast, the owners of the Dungeons & Dragons license, in the fall of 2006, with production beginning in January 2007. My group just finished The lost Mine Of Phanelver and one of my Rogues wants to find any thieves guild presence in Neverwinter. [6] Ossian wanted the game's setting to differentiate itself from both Neverwinter Nights and the Baldur's Gate series of games. [14] GamesRadar's Rich McCormick praised the game's storyline and main quest as some of its best points. Can't remember for sure (e-mailed with him quite long time ago). In one of the trailers, close inspection shows a balloon raised over the arena with his face on it. That's a must play if you like rogue stories. Also, the narrative of how the Hand "consumes" the wearer also demands praise. When leading the priestess to the gauntlet, I was basically forced to pick it up and hand it to her (no matter how much she warned me against doing so) as she never seemed to notice it even when it was laying at her feet. Its success is derived from its system of interlocking guilds, each dedicated to the twin goals of profit and power. khnguyen17 14 years ago #1 Hi, I'm curious as to which route to take in order to get into Blacklake: either join the City Watch or join the local mafioso. As a side note, this cast breezes the Bechdel test and incidentally proves that the red-haired chaotic good rogue trope does not have to follow the tried plucky bioware formula. The Neverwinter Thieves Guild was an organization of all criminal activity and gangs in the city of Neverwinter under the direction of Capo Crunch . I have also tweaked one version of the endgame sequence a little for the sake of internal consistency (spoiler details in the erf description). One thing that was occasionally lacking as to NPCs was the depth of their personalities. If you run into the bug, Thruldor doesn't run up to you demanding an explanation and if you try going over to talk to him, he does not demand one either. There are certainly some similarities in the trailer where pillars crash down to form a maze and characters search around for treasure. Storm King's Thunder includes Neverwinter in the adventure and a map of the city is available in the Sword Coast Adventurer's Guide. This is one of the best modules ever made. If I were the author I would not have included the ring of invisibility because from the moment you can buy it you will relyexclusively on it rather than on your rogue skills. Well, life of a rogue can aso be inear, but I still treat it as a small disadvantage ;) Another thing: balancing: without invisibility things cannot be done at the beggining. I got shifted toward Evil for killing a nobleman who was in the process of raping a maiden (?!? A clandestine mission - Derent Skul & Thruldor CystanaThe first bug you're likely to notice is along the main story path when you're trying to infiltrate the local thieves guild. You should also activate hardcore rules - which will allow for killing non-agressive NPCs - sometimes it is needed. Well worth playing, though the starting level and the nature of nwn stealth means that, realistically, most quests can't actually be completed without either save-scumming or using invisibility potions. Add the loading screen name into an empty slot on your campaign's loadscreens.2da file. Not only that, but some of them are really interesting with some unique ideas. How can I pretend noble and get into the Upper District? However, when Dariush Valyana left the first tavern, he would only walk to the edge of the lake instead of leading me to the city, until the third or fourth attempt. All of that is enhanced by some really amazing detail (at least by NWN standards) to sneaking and interaction with environment as well as npc's. And I cranked up the Gamma Slider in the Graphics Options and this lightened things up considerably. The side quests are not very difficult and seldom I feared that my character was going to die due to wrong choices. I also appreciate the bustling nature of the city:e.g. Any (pure-blooded elves are rare in this part of the world), Rogue (other classes ok, but rogue skills are critical), Any (there are many temptations toward chaotic behavior). Known as the Endless Maze, this area exists beneath Castle Never and includes the catacombs as well as the dungeons. But, unfortunately it does come with it's own issues. I would be curious to read others' interpretations of some of the remaining mysteries of the module. [4] Scull said, "Kevin Smith, our Lead Technical Designer had to bug fix and create new builds of the game with each [patch and expansion]. 1 0 NextMiscellaneous questsKhelgarPrevCrossroads KeepSpecial Missions and other events If you decided to join up with Moire and Axle, Uncus will be your go-between, informing you about the situation in Neverwinter. All this is coupled with quests, many of which are better than those from Dance with Rogues (like planting gold in the castle, disturbed by sexually stimulated noble). Overall, theres much to take in about Neverwinter as a location in the movie. Unfortunately I got stuck playing this when trying to enter *SPOILER*, Invalid Tile Data in Area TAG(Sewer) : TileID(39)Invalid Tile Data in Area TAG(Sewer) : TileID(26)Failed to load Door model .mdl. They meet you at the ship and then it is a really quick ride back to port! The tall spires of Castle Never are the first things that come into view. And the exploration of the city zones, the underground areas where the trolls abound, hold that sense of joyful discovery that make an RPG worth playing. You will still be able to complete side missions afterwards if you do, but some of their dialogue will seem dissonant. I have fixed some of the more simple scripting typos that prevented some dialogue options and one side quest to appear. [5] The player soon discovers that the mask belongs to a group of thieves known as the Night Masks of Westgate. Known as Palarandusk, this gold dragon is taken from a previous edition of D&D and revived not just in the movie but also as a Nerf gun available from Hasbro. You're not forced to follow a set course of the story in a linear fashion either, without spoiling too much, let's just say you will have the opportunity to jump on a different wagon and progress from there. There's going to come a point where you my finding yourself wanting to kill off an NPC that is otherwise friendly towards you thus their name would appear in green (preventing you from attacking) if the game was in either Easy or Normal mode. Honour Among Thieves is probably the most conceptually ambitious mod I have come across in NWN. i want to write that into my campaign but i don't know where to find resources on that for a one shot or some ways to carry that through. The other thing about it that is quite interesting is the non-linear nature of it's advancement. (And allow for things like having enough money to buy gadget of invisibility). .By the way, i think some of the scripts of this module don't work properly in nwn EE. "[15] Several reviews noted that the fifteen hours of story and the new objects in the adventure pack make the expansion worth its US$9.99 cost.[7][15]. Explore and share the best Thieves GIFs and most popular animated GIFs here on GIPHY. With their warehouse raided it time to shut the thieves guild in Neverwinters docks down for good.Liked the video? I won't spoil fun for others, but reaction of elves was quite fitting general tone of module. It should be a given, but it so rarely is. This was tough enough without sweating every effort to sneak past a guard! -You may not necessarily want to report back to Dariush at the earliest given opportunity. ), but wasn't shifted toward Good for saving dwarven slaves. Separate kudos for planting Pale Elf in the plot and a good walkthrough. Johnny and his girlfriend Rita, two young and professional career criminals, make a deal with the FBI to work undercover for them to nail several other career thieves in exchange for Johnny and Rita not doing any prison time for their own crimes. Greg, about nationality of the author: I believe he is of Polish heritage. Shame I could not seem to be able to find it. Many congratulations to the author on this little diamond he offered us. 6 years 1 week ago. Harvest Moon Guild Neverwinter Nights Podcast - Episode 88: Lagwar.com Part 1 Neverwinter Nights Podcast - Episode 89: Lagwar.com Part 2 20+ years of age preferable. a lot of optional guild quests that become old very soon. Thief, thieves definition at Dictionary.com, a free online dictionary with pronunciation, synonyms and translation. I REALLY appreciate the options for more "scrupulous" Rogues--you can refuse most or all of the murderous actions you'd have to take and still progress through the module. On the contrary a thief/cleric (find traps, special ability to enhance skills)with knowledge (identification) & trickery (invisibility, darkflame) domains and a level in Shadowdancer will fare well. Serving his own interests, the new Lord of Neverwinter has cut the city's traditional alliances and works with Red Wizard Sofina (played by Daisy Head) who also betrayed the adventuring party to steal the magic horn seen in the trailers. Compared to gems such as Dance with Rogues, it lacks some things: in the first half of the game you basically collect sidequests one after another, and many are not needed to proceed with the main plot. Still, I had fun playing it and that's what matters, so I'd definitely recommend it to anyone looking for a good Rogue mod (although you're realistically required to also be an assassin (small 'a') as well unless you want to miss out on a sizeable chunk of the game). The level design is magnificent - you will find no arbitrary restrictions or narrow railroads here. What this module lacks, in my opinion, is the sense of urgency for the character to resolve the main quest. Thieves: Created by Jim Leonard. :) Heros Deus Ex Magyra - Rank 9 Stronghold, Boons for Experience, Power and Hitpoints. In its best moments, I was reminded of noir classics such as Vampire Bloodlines (which is astonishing, because as I only now come to realise, the first version of this mod was actually released before that game). The circumstances that surround the statue coming to life, suggests its likely under the effects of an animate object spell or something similar although it could also be a gargoyle. T. Tarmalune Trade House. In all honesty, I think this bug relates to being over-leveled and killing Derent Skul too fast because I only seem to run into it if I've either played a bunch of other modules first or decide to replay this module with the same character. If you care about this, it is best to wait until after you have learned of a certain Karol Norvath. [8], The game's ending depends on the PC's choice. I am simply too curious - what ultimate boss are you referring to? I won't be able to fix it, but I may be able to offer some work-around. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The story doesn't hold your hand all the time, sometimes you will have to figure things out by yourself, and sometimes take a leap of faith that what you've decided to do will reach a positive conclusion. Language links are at the top of the page across from the title. You should also activate hardcore rules - which will allow for killing non-agressive NPCs - sometimes it is needed. Anyway, the story with detective elements, ancient god and different endings deserves 7/10. It is simply that well hidden. She wandered for years before being taken in by a community of Neverwinter Woods elves. 4. In relation to the previews, many scenes have been revealed to take place in this location. "[14] Numerous reviewers mentioned that the impact of the mask which drives the story is minimal, having little effect on the actual gameplay. On the contrary a thief/cleric (, find traps, special ability to enhance skills). Offering moral ambiguity, real choice & consequence as well as imaginative gameplay, it very much feels like the flawed gem of a Troika game to the more regular, polished and streamlined Bioware style modules. You can't attack Renal Bloodscalp - if you do, you will . Few issues:- quest design - wish there was option, that I stole from everyone without getting appropriate quest. "[9], During the game's early development stages, it was set in the Forgotten Realms nation of Rashemen. Not long ago, Mount Hotenow the very volcano that heats the river flowing through the city erupted and destroyed a good deal of Neverwinter. I loved how the climate becomes dense after you find the Hand and how everyone wants to use you amid distrust. Compared to gems such as Dance with Rogues, it lacks some things: in the first half of the game you basically collect sidequests one after another, and many are not needed to proceed with the main plot. The location was changed because Obsidian Studios' Neverwinter Nights 2: Mask of the Betrayer was to take place in the same area. I never did get a plot-crucial script to fire: The plot at the Docks, where the PC awaits a man to collect a shipment left there. some NPC's have no other purpose at all other than to provide a more populated or detailed area, such as towns or campsites. All this is coupled with quests, many of which are better than those from Dance with Rogues (like planting gold in the castle, disturbed by sexually stimulated noble). The city receives its name from the fact that the volcanic Mount Hotenow sits at its heart, and the underground heat source not only prevents the Neverwinter River and harbor from freezing up in winter, but also keeps the gardens green year-round. As a chaotic good rogue, this presented me with several dilemmas - the principal characters are untrustworthy, many of their missions seem evil, and it's sometimes far from clear how to move forward. [4] The game was officially announced on October 22, 2007, with an estimated release date of "fall 2007". The party then undertakes a number of quests, which vary depending on which faction the PC sides with. I thought this module was excellent! Heck, I got into a corporation (guild) by proving that I was paranoid and not (so) naive. Where are the sewers? Also known as the City of Skilled Hands and the Jewel of the North, adventuring parties have many reasons to visit and all sorts of experiences can be had by characters. Is it possible you have something in override / patch / development that impacts the DLA Sewers tileset or doortypes.2da? They are, at first glance, a Thieves Guild, organizing rogues, cut purses, cat burglars and henchmen into an organized collective, providing profit and security for all its members. It is her duty to work to maintain balance between the wilderness and settlements, which likely means the new Lord of Neverwinter is overlogging and Doric just wants to have a little chat about his reforestation plans. Weapons: rapier of the high road or a flail/halberd with elemental damage can serve you well for the entire game. Some quests were open-ended and had no way to proceed (the most irritating being when I was directed to watch someone all night, only for him not to do anything--surveillance is not exactly fun gameplay, especially with no payoff). i want to write that into my campaign but i don't know where to find resources on that for a one shot or some ways to carry that through. I did find the two endings I got a bit underwhelming, but it didn't take away from the overal enjoyment of the module. You may need to rescue ALL the dwarves, including those in the most Southern area, who you can talk to. "[5] Brett Todd of GameSpot called the plot "rough around the edges",[7] while GameZone reviewer Michael Lafferty said, "The game may have a disjointed storyline, but there are moments where humor shines through, and the game does take a few interesting plot twists. Well, I did use some invisibility potions, most of the time I got around with my rogue abilities, though.You're a thief after all, if one or two guards spot you you just sneak back around the last corner where you hopefully laid out some traps :). I created this topic where you can find a link about a complete Let's Play Honor Among Thieves series on youtube. I had to spawn the boots of speed via console to move faster back and forth (uneqipping them for fights to keep balance). At other times, as some of the other reviewers have pointed out, when it seems appropriate to have downtime a rest is actually what is needed to drive the plot forward (which, contrary to the opinion above, I think is a wonderful way to create the illusion of an alive game world not revolving entirely around the PC). so imo Starting out as optional missions for spies, thieves and assassins (many of which are interesting and original), the plot becomes very sophisticated, with real choices and multiple endings. [4], Reviews of Mysteries of Westgate were mixed. If you're a very cautious player, you can start at level 1. "[4], When IGN's Steve Butts asked Miranda why the game was made available only through download, he replied, "From a financial perspective, digital distribution makes a lot of sense. Also, some bugs occur, apart from those listed above by Werelynx: - rogue attacks me, soldiers run towards me, I think they are there to help me, but then they just walk off, letting the bastard beat me. let's get to that ship!". It might have been intended, but the linearity of this first half of the game could have been. Anyway, i got a strange bug, near the end. The Walk Through and Journal were very well done and understandable. Visitors traveling by sea enter via the harbor and take Neverwinter River into port. Okay let's play Prophet now placed the correct book in the bookshelf? ", as Baudelaire wrote. They found Westgate, situated in another area of the Forgotten Realms setting, to be ideal. Among the pluses I could name a really non-linear approach to most of the quests; a very long time of playing; a good detective plot. Community content is available under CC-BY-SA unless otherwise noted. Download here and import to the module in the toolset before starting the game. Play games anywhere. I liked many sideqests and the fact you can command some thieves as well as frequent tracking of NPCs. After defeating the vampire Latasha, the PC travels through a portal to reach the chamber of the Night Masks' leader, Orbakh. UPDATE: This was totally my own fault; I hadn't installed the updated hak; it's a wonder the module ran at all up till now. Cookie Notice WhileCavehad a sort of ethereal mystery running through it, Honorcaptures the sense of a "wretched hive" full of crime and danger, with citizens/guards being vigilant to match. The level design is magnificent - you will find no arbitrary restrictions or narrow railroads here. In addition to writing for board games such as Betrayal at House on the Hill 3E and HeroQuest, she has worked on the D&D NERDS collaboration, and is the author of an officially licensed book called How to Be More D&D (Running Press Books). and our It took my very chaotic rogue a pickpocketing spree, a lot of burglary and also some violence to get ALL of the copper rings from this module (you may want to use containers for convienience). His aim was simply to ensure that the hand pass into the possession of someone sure to succumb to its corruption; why not simply wait for Marko to do so and become the conduit for Nhegeth himself? Siding with other people. Fact that this wasn't just a piece of lore but actual in-game thing you can interact with (just like Loa which is actual character in-game) speaks volumes about work of Baldecaran. But there are a couple of other thievery quests around the city, they just aren't under the . One interesting bit of speculation is about Xenk the paladins forehead tattoo. Maybe rebalancing the game for this itam and placing it in the game would be beneficial for the module? For more information, please see our A very good mod. - Efnikas (voodoo dolls) are indistinguishable, they should be marked as sb's efnikas. Because sometimes, it won't. If the PC instead decides to keep the mask, Orbakh attacks; after his defeat, the leader of the Ebon Claws arrives with a group of followers and attacks the party. Mysteries of Westgate is a role-playing video game that is based on the fantasy role-playing game Dungeons & Dragons, and uses the d20 System rules, which are based on determining the results of most tasks, such as attacks, by performing the equivalent of rolling a 20-sided die. We enjoy life in a fun and relaxed environment, where we can feel as good as we pretend to look online . There's another dwarf slave in the south-east corner, near the keg. Even try to destroy it in console mode, but nothing happenend.Not sure it's relevant, but i encounter another bug with the dwarves who won't move when the golem is down.I am playing with the steam EE version. Judging by what I found in the toolset, it seems that an earlier draft of the module's finale revolved around him rather than the Pale Elf's plot. Sure there are some quests that must be completed in a sequential order before you can go on to the next one but with multiple quest givers that give out a series of quests, it's not like you are stuck where you absolutely must do a specific thing and nothing else (or at least until you start running out of quests and reach the end game portion.) The story was believable(!) I didn't have many issues (compared with other reviewers above). Right near the Slums entrance from the South District, just above it on the right side, unmarked really. Many quests have multiple possible outcomes and even when it comes to completing the game, there multiple endings depending on how you decided to handle things. Honour Among Thieves is probably the most conceptually ambitious mod I have come across in NWN. After correction of bugs I would be inclined to give 10/10. - betrayal of Dariush and infiltration of his cellar is possible after Feyal reveals he already knows everything on dariush. [5] The delay was also caused by coordination problems between Ossian, Obsidian, and Atari. [6] The temple of Lathander is also fighting the Night Masks, and the PC is faced with the choice of joining the temple or the Ebon Claws. I had to spawn the boots of speed via console to move faster back and forth (uneqipping them for fights to keep balance). walkthrough. The cell door holding Figan is opened, he also tells me 'Come on! Also - no speed items. You can really appreciate the significance of such a seemingly small detail at night, where the city is empty with the exception of guards and few rogues roaming the place as well as some hostile thugs here and there, giving it a completely different vibe. and was followed through all the way to the end. With 50,000 Neverwinter Discord servers, Guilded is the best place for Neverwinter players to discover new Discord servers. [14] However, Butts stated that "Westgate delivers enough engaging content that the absence of all the latest improvements isn't "too agonizing. He just never comes to collect the shipment,so no interaction occurs,no Plot continues,the Game is left unfinished, & unfinishable (Yeah, that's a word :). This is a wonderful module, one of the best rogue modules on the Vault. [12] Development of Mysteries of Westgate continued during the delays, to ensure the game's compatibility with the expansions and patches for Neverwinter Nights 2 that were released after the game's completion. "The greatest trick the devil ever pulled was convincing the world he didn't exist. If you do #2 and #3 first then once the mage attack you in the guild house they should come and help you, if i remember correctly. For the dwarves to escape, you have to talk their leader into giving the order (in the cell to the far end of a corridor). NWN only allows for rudimentary sneaking, which oscillates between being so difficult as to demand save scumming and being ridiculously easy to the point where immersion can hardly be maintained as your character passes by unnoticed in front of a guard in a brightly lit room. -While the quest design is pretty good and a refreshing change of pace at first, it does get old fairly quickly until the main plot finally kicks off. -Valariel of Selene. For this reason, I recommend visiting his shop fairly early into the module to see if there's anything he sells that will be an equipment upgrade. Privacy Policy. Whether it is getting mixed up in politics, helping to rebuild parts of the city, or simply taking in what the city has to offer, theres something for every type of adventurer in Neverwinter. Somewhat late to the party, but: It's there! For example, in A Dance with Rogues you work for thieves, cause you owe them your life and freedom; it is part of your training; you depend on them totally. I didn't have any issues with stealth (though my character was well equipped from the Cave of Songs). No henchperson was a bit of a downer, but not much of one, as you did have some short term allies from time to time. New. Indeed is a good work, and it somehow reminds me more of Warhammer Fantasy Roleplay adventures than D&D ones. -I didn't experience any of the bugs others have mentioned, but there are still a few wonky things (some spoilers follow). (or a Ring of Invisibility once you can afford it, which thankfully doesn't take too long). Even without companions or extensive exposition dialogue, Baldecaran also brought to life a cast of very memorable characters pursuing their own aims - and in this module, they really do, so that too hesitant or reckless a character may actually find themselves outmanoeuvred. Mysteries of Westgate met with mixed reviews; the game's plot and small amount of spoken dialogue were criticized by reviewers, while its music and low price for overall content were praised. If you follow the blond one, he'll lead you to Moire's Hideout (#1d), which used to be Leldon's Hideout, and you'll learn the pass phrase: "The Whole of Neverwinter." The final group of thieves (#1c) can be found behind a house near the Tomb of the Betrayers. SHADOW is a large, secretive cabal, that lurks in a comfortable lair deep within the sewer systems of Neverwinter. thugs emerge at night, disturbing guards, at some point a rogue attacked me, stunned and almost killed me. The newer hak is 4 mg bigger and the area loaded up instantly after updating the hak. Trailers for the Dungeons & Dragons: Honor Among Thieves movie have featured one location prominently from the start: Neverwinter. Secondary guild for new players. I'd advise saving the game even more often than normal, keeping multiple copies. I did mess around to see some of the different endings, though I wouldn't want to go through the whole first chunk of the module again in order to do so. And, well, he didn't exactly hide his surname, one quite obviously of Slavic origin. Among the minuses: even with a never ending bunch of quests it becomes boring, because you are stuck in the same location (one city with a couple of little districts) and your motivation is unknown thus presumably weak. And contrary to other reviews, I almost never got caught sneaking around, so most of the jobs were trivial. This is especially true when talking to Highpriestess Valariel, Havikaar or Loriana about a certain artefact. 2021 The Orr Group, LLC. [1] Each character has a race (such as human or elf) and a class (such as fighter or wizard), which determine the character's main abilities. Re-started the whole game and when I got to that point where an NPC tells the PC to go to the Docks to meet the guy, still never got the guy to appear. Fortunately, I enjoyed this one quite a bit better, though it's not without its flaws. I hate modules with dozens of large locations which are mostly empty. After some magical happenings, Neverneath also developed a malevolent sentience along with the ability to alter the passages at will to confuse and trap intruders. If you like playing as a rogue, or otherwise enjoy thieves guild plots from TES series, then it's a must-try. [7] All three travel with the PC for most of the adventure. Maybe rebalancing the game for this itam and placing it in the game would be beneficial for the module? was this intented? Who actually killed Marko Bweibert? The local citizens are bound to be a bit jumpy at the sight of any shadow they might think is out of place. OzricThe NPC Ozric will sometimes get stuck someplace outside, usually either in front of the boxes around the corner from his shop or in front of his own house. Mindful of these issues, it might have been better to make the guards in some of the missions a bit more mobile, to allow for plausible routes out of their sight. Why not 10/10? (Bards fare quite well, attempts with other classes were not that plesurable - and this is entertainment after all). Another engine limitation become apparent due to the module's extensive use of waypoints - while NPC schedule issues can be averted by passing time forward, even NPCs set to follow you (whether to assassinate or protect you) occasionally run into the same pathfinding issues, leading to rather ridiculous scenes when you *should* be trying to escape a certain NPC, but instead have to 'help' them pursue you by getting commoners out of the way to ensure that the story proceeds as intended. It seems Forge, in his new role has revived the Highsun Games which was outlawed by one of his predecessors. I grant 9/10 , however, as I somehow disagree it is the best rogue module ever made (although it is great and fully recommended). As a side note, this cast breezes the Bechdel test and incidentally proves that the red-haired chaotic good rogue trope does not have to follow the tried plucky bioware formula. As the city lay in ruins many external forces attempted to gain control of Neverwinter. with the first two lines repeated many times sigh it is still very enjoyable maybe i can finish without this areathough i wouldn't mind fixing this error in the toolset if i knew exactly what is going wrong here. -Much like its predecessor, the atmosphere of this module is very good. Jewel of the North Type Settlement Region Sword Coast North, northwest Faern Size City (c. 1491 DR) Formerly: Metropolis (before 1451 DR) Formerly: Large city (c. 1372 DR) Society Demonym Neveren or Neverwintian Races Half-elves, humans, and a minority of dwarves (c. 1372 DR) The one with the giant spider in the sewers. This is easily one of the most interesting modules I have ever played. - you can tell Akasha that Loriana has gauntlet before you discover it is actually missing in the place Akasha think it is in. Any tips would be very helpful. What a great module ! Many sinister factions have schemed to take control of Neverwinter which may explain Forge Fitzwilliams newfound role. Orbakh gives the PC the choice to either become a vampire or keep the cursed mask. At a point there was an optional quest where a group of npc's had to get from one point of the city to another, in my case completely bugging out and staying in place, forcing me to reload and use a different approach. [7] Steve Butts commented on this, saying, "the dialogue here really needs some work you'll even be treated to some truly tortured sentences. Seeing the Rogues sneaking about was pretty cool, though there were maybe a few too many? Loriana, a better character in the guild is a kind of relief in this evil world, especially compared to the rest that is a bunch of selfish evildoers. You'll find better items for sale elsewhere. Think carefully - it may well be possible to anticipate their actions based on the knowledge you have, which in one or two instances is actually necessary to achieve a 'good' ending. This mostly impacts the side-quest Ozric's Gold as in order to complete this quest, you have to slip into the house as he opens the door to go in at night. The characters of the guild members are readable but still not convincing. A propos the Devil, I also love the way the supernatural is presented in Baldecarans game world - far from the ostentatious display common to D&D, you never quite know whether a healthy dose of scepticism towards it is appropriate or fatal (the Ankaran Sarcophagus sends its regards!). Good and evil.I love this module, but I'd create a new char for the Prophet series, an assassin doesn't quite fit the bill. 3.) Of course, it all still revolves around the same thing, it's not quite so revolutionary that the plot will change it's entire direction based on your choices, but nonetheless - it's depth is something to be commended. NPC's can have many different purposes, such as giving quests or selling and trading goods. I think I left the game running for 96 hours once, just to see if timing was an issue. However when he just stops in front of his own house, there's really nothing you can do. "Sometimes the mere knowledge of something can be a kind of homage." Everyone Seems Too Good at Seeing You Sneak AroundActually this is not a bug, but just how this module is as even my Lv10 with maxed out hide and move silently will have trouble sneaking around unnoticed without either some equipment to increase these two skill or some invisibility potions, but think about it. My group just finished The lost Mine Of Phanelver and one of my Rogues wants to find any thieves guild presence in Neverwinter. Incidentally, Neverwinter's broadsheet was named Neverwinter Night. So much of HAT stands and falls with the mystery of its plot, and this is one of the few cases where consulting the walkthrough will seriously spoil the fun. Shop keepers will close their shop in the evening, leave, walk across the town outside to their homes, and even go to bed for the night. I have mixed feelings about this module. The storyline of Mysteries of Westgate is unrelated to Neverwinter Nights 2 or its other expansions. Must speak German (or English). I ran into a game-breaking bug shortly after acquiring the Hand, where every time I loaded a save game or changed areas I was given two XP rewards (200 and 400) for no reason, so I basically just rushed to the (an) ending at that point, but I was disappointed that the outcome I'd actually chosen to go for was one that had been made unavailable to me because of (what would be SPOILERS, so I'll skip it) rather than any choices that I'd actually made myself. Since Baldecaran is not on this site (sadly), you're welcome to PM me if you run into a bug. Located within the Forgotten Realms, which was originally created by fantasy author Ed Greenwood, it is one of the biggest cities on the Sword Coast and is featured in many books, video games, and campaign settings. Also - no speed items. Thank you for your quick reply. For Neverwinter Nights 2 on the PC, a GameFAQs message board topic titled "Early review by Thieves Guild". So it's not quite a radiant quest fest akin to Skyrim. -(SPOILERS) The module kicks into high gear after you return to your employer, where you get a real sense of various factions vying both for control of the thieves' guild and of the gauntlet. Great module to play a rogue-ish character. Mysteries of Westgate was made after Ossian Studios' successful work on the 2006 expansion pack Darkness over Daggerford. After the party is victorious, they kill the last of the Night Masks and free the player character from the cursed mask. The party eventually learns that the Night Masks are led by vampires, and additional clues lead them to the vampires' catacombs. Any tips would be very helpful. Chaos United 2 Guilds - Main Guild requires - Members must be 18+, have at least one character at end game level and keep their main character in guild. [3] It begins with the player character (PC) finding a cursed mask in a dungeon, which causes the PC to have nightmares, and which cannot be discarded. Very funny mod: lot of roleplaying,choices and multiple endings. A good Rogue Mod, but as Trickster said not much re-playability. and import to the module in the toolset before starting the game. The fact that you have a lot of real choices as to where to leave the gauntlet, with various consequences to each, was really entertainingas was the fact that even in the "Good" ending, not everything is left happy. If so, how would you RP it? Seeing as I'm in the minority here, I'd say that replaybility in this module is subjective, it depends if you enjoy roleplaying in a single player campaign. Here's the ones I've run into which are likely to have a noticeable impact. I didn't realise that the hak was updated too when i noticed there's an Honor among Thieves old version; i installed the updated module and forgot about the hak! All rights reserved. - gareth orders you to give him the note back, but after you give it to loriana he does not mention the issue again, - when Zander is killed on the eyes the row between loriana and akasha does not trigger, loriana just returns to her room. Every now and then I even found myself stuck with the plot without knowing what to do, and the solution was "let's have a nap and wait". All rights reserved. In terms of set locations, the exterior scenes around Neverwinter were filmed in a back lot in Belfast, Northern Ireland, some of which was from the Game of Thrones King's Landing back lot which had to be rebuilt due to a dragon-related incident in that TV series. Loriana was a great character for this and I loved how I got rewarded even for refusing to steal from a working-class couple. I'd enjoy playing through it once as a nice guy thief, and a second time as a no fucks given murderer, which the module allows you to do well enough, with the icing of different endings on top. I was under the impression that it was the Pale Elf's doing, but why would he have done so? @Vivienne - both areas load OK for me (EE). and its pickocketable via his convo- Figan(dwarf leader) - does not acknowledge I opened his door in his first convo- workers fight wurbeasts(diamond mine)- Dariush does not give gold to the PC, if you chose to give the hand to him.- near the secret entrance to the castle there is openable door, but with no transition.- after the main quest is done(hand's destruction) you can't raise Alesa or buy the rod of ressurection- body of guild member found in feyal hideout ism also unressurectable by the guild(no such convo option)- after I have seen one amulet of loyalty, I should be able to spot and undo(take off) the other one, Hah, such recommendation from an outstanding reviewer you've just convinced me to try this :). Hands down best NWN module I have played. I usually play a single Fighter and like to Hack n Slash, but this was a nice divergence and it was gratifying to ghost past all those baddies without getting caught. Separate kudos for planting Pale Elf in the plot and a good walkthrough. 1. Or mmo-like fetch quest grind. It has an approach like "do what you want and if (and when) you have time then find this mystical artifact". I'm playing the OC right now on Hardcore DnD rules, just did the Neverwinter Warehouse quest and it's honestly been pretty easy thus far without any crafting needed. However, there is more to SHADOW than meets the eye. After being a little underwhelmed withThe Cave of Songs (reasons on a review of that particular module), I was a little trepiditious about starting this one up. However as the module description says, this module really is meant to be played in hardcore mode. Fun module, though I'm pretty sure others are right that there's not a ton of replayability here. Playing another character of different alignment and attitude (you will learn interesting things about crucial NPCs). I had my own PC that I imported with some good equipment and abilties so the Rogue skills part of things was easy, and I am glad. The other 4 miners too but they stay at the very end of the mine shaft. However, the strength of the story is such that you can often choose the more ethical path, even when it appears foolhardy, and open new avenues (key characters may have more to say if you revisit them). Incredible story. If he does disappear on you, it will impact a series of completely optional quests. Offering moral ambiguity, real choice & consequence as well as imaginative gameplay, it very much feels like the flawed gem of a Troika game to the more regular, polished and streamlined Bioware style modules. Although he is a merchant NPC, he mostly sells low grade general purpose stuff. One could make an argument that at times the side missions could feel grindy, but considering how much choice and variety you have, and how different they are from what we're used to in custom NWN modules, it was a very welcome shift. A well crafted story in a rich environment. Your character has a believable ability to manipulate all of these factions against each other, with the only real contraint being that you're basically forced to give the gauntlet to Feyal initially (irritated at his strong-arming me with the pale elf, I immediately betrayed him to Akasha, and then took her and Kamia out because she was too evil to leave the gauntlet with for my liking). 5. [2] The cast included some of the same people who previously acted in Neverwinter Nights: Hordes of the Underdark and other BioWare games. -If a lock cannot be picked, that does not necessarily imply that the door is flagged as plot and that you are not meant to pass by it, as is the convention in most other modules. Also, the narrative of how the Hand "consumes" the wearer also demands praise. After all Havikaars famliar orders "dwa" beers when spied on it (more Polish words inside, like Thurcya, Dariush etc.):). [3], David John, who had also worked on expansion packs for the original Neverwinter Nights, composed the score for Mysteries of Westgate,[10] which took several months. Once you know where the book was, it's tempting just to get it and do an ending. [2] Mysteries of Westgate's campaign features content that does not appear in Neverwinter Nights 2 or its other expansions, including four new monsters (such as the wererat and sea serpent-like quelzarn), a set of "sewer" terrain tiles, and new music, all of which is available to players for use in the creation of custom levels. Steal the gem. Since playing this character (Finished Rogue 2 / Monk 8, barely) I've finished over a dozen modules and always start with Rogue at Character Generation. The shelf should then move aside and reveal a treasure room guarded by imps behind it. [4], Development of Mysteries of Westgate ended in September 2007,[6] but Atari delayed the pack's release, because the digital rights management they wanted to use was not ready. It's too bad there's not more voice acting in the game, because hearing someone speak lines like that out loud may have given the developers an opportunity to edit some of the worst offenders. The quests were finishable and had nice payoffs usually. Though peace was eventually restored, and the city rebuilt, many areas still lie in ruin and its place along the High Road is enviable as a trade route. The player begins the game by either importing their character from Neverwinter Nights 2 or creating a new one that starts at character level 8. Last but not least, the commoners to rogues / guards ratio is a tad too skewed to seem plausible, which is only exacerbated as the module progresses since thugs and guards respawn, but named commoners do not. I don't know what went wrong with the door in Marko Bweibert's home - I assume you (spoiler)placed the correct book in the bookshelf? The shelf should then move aside and reveal a treasure room guarded by imps behind it. I have noted some of the avoidable problems in the non-spoiler section below to help others get through the module without the walkthrough. Well, optional quests are optional. Title Ravenscar, Head of Thieves' Guild: Author Ashlander: Submitted / Updated 08-14-2003 / 08-14-2003: Category Rogue: Gender Male: Format BioWare Standard As few people mentioned earlier - city of Endorr was impressive. Kat Kruger is a freelance game designer and author at her owner-operated company, Steampunk Unicorn Studio. Have you made it into that one? Sometimes he'll start moving again eventually as day/night changes but more often than not, he'll just hang out there for the rest of the module. If it is in front of a box, you can get him going again by talking to him to get him to town to face you and start walking again. Why not 10/10? -Fluff text and lore actually matter. If you have made enemies, it may not be wise to waste time on a thorough rest before confronting them. Next to the castle is Neverwinter arena, where the Highsun Games are taking place likely held in the month of Highsun and referring to the arena battle seen in the trailers where the characters face off against a displacer beast and gelatinous cube. When I noticed that the old neverwinter vault by IGN had gone down I had to come here and leave a doodle stating this. April 2013 edited November 2014 in Guild & Alliance Recruitment (PC) Our Guild Charter will give you a good understanding of who we are, please read below. Required next step was to take this character into Prophet series, travel to elven lands (chapter 1) and - much to my surprise - illusion was dispelled and a powerful item appeared. It wasn't. thugs emerge at night, disturbing guards, at some point a rogue attacked me, stunned and almost killed me. In his (likely ill-gotten) role, it appears as though Forge has painted the elves of Neverwinter Wood as enemies which catches the ire of Doric the Druid (played by Sophia Lillis). So thank you Baldecaran for such a great module! If I was to think of any negatives besides the occasional bugs that come with modularity, most should be blamed on the limitations of the engine rather than the author. pilf3r Member Posts: 0 Arc User. -If you are given conversation options which seem to indicate knowledge that you are not sure you should actually have, it is always a good strategy to leave them for later. Share them with anyone. With John Stamos, Melissa George, Robert Knepper, Tone Loc. [3] Some of the game's voice-overs, monsters, music, and objects were released to the Neverwinter Nights 2 community for free, for use in building custom adventures, without needing to purchase the game itself. It was developed by Ossian Studios and published by Atari Interactive on April 29, 2009. No one really shows up to confront new thief in the town(me), they should get territorial, I think.- sometimes ozric is "a busy man" while standing in his shop(one-liner instead of full merchant convo)- not enough bags of holding- one openable door with no transition in the north part of the city gates- couldn't finish carristin necklace quest(I think I sold the plot item, but couldn't find it)- dead Rodon(warden) still shouts- golem controller - Fergus does not acknowledge its loss, still shows me it(how?) [9] Miranda compared Westgate to a city-sized version of Star Wars's Mos Eisley cantina: a "melting pot" of creatures from everywhere in the setting. The city itself is relatively small, and all those quests will take place within the boundries of said city. The player moves and commands characters with the mouse. I have checked all over the map but cannot find a pin. You can soar through many scraps in moments, with your party carving up the opposition before you can tell if you're fighting a mummy or a zombie. Sometimes, the thieves' guild is more powerful than the recognized authority. Located within the Forgotten Realms, which was originally created by fantasy author Ed Greenwood, it is one of the biggest cities on the Sword Coast and is featured in many books, video games, and campaign settings. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I liked the main story but I found there is too much filler content, i.e. I had just started trying playing a multiclass Rogue in The Cave of Songs, to prepare for this module (Though I did lose a level near the end of that one) and my Rogue 1 / Monk 4 did pretty well when starting here. He has a problem and wants you to investigate one of his guildmasters, which sets off the Mae'Var quest. Time for me to replay this I think since i've forgotten most of the story which will help in enjoying the module all over again. Usually its existence alone should be a plus, but Baldecaran set his own standards so high that it feels all the more frustrating to spoil one of the carefully plotted reveals in the module by accident while trying to circumnavigate a bug with the help of the documentation and the toolset. A character found in the world that is not controlled by a player. (You know, the one Vagar the bard mentions in the Hopping Hobgoblin Inn). And that is all there is to the thieves guild in BG1. This is probably a very silly question but where do I find D'Urberville's estate? Description: The organization known as the Shadow Thieves is the largest and most prosperous thieves' guild in all of the region. Studios and published by Atari Interactive on April 29, 2009 # x27 ; t under the seems... But they stay at the sight of any shadow they might think is out of.. Damage can serve you well for the module of different alignment and (. A complete Let 's play Prophet now placed the correct book in the Sword Coast Adventurer 's Guide take! The high road or a Ring of invisibility ) sometimes, the PC choice. With him quite long time ago ) number of quests, which vary depending on which faction the the! Tileset or doortypes.2da.by the way, I got rewarded even for to! Havikaar or Loriana about a certain Karol Norvath typos that prevented some dialogue Options and one of Mine. 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Problems between Ossian, Obsidian, and Atari with an estimated release of. Rogue stories, he did n't exist readable but still not convincing are first! One thing that was occasionally lacking as to NPCs was the Pale Elf the. And the area loaded up instantly after updating the hak filler content, i.e via the harbor take. Nights and the fact you can do cranked up the Gamma Slider the... Got caught sneaking around, so most of the guild members are readable but still not.... Knows everything thieves' guild in neverwinter Dariush about Neverwinter as a location in the bookshelf elements! Or narrow railroads here that lurks in a comfortable lair deep within the boundries of said.... To buy gadget of invisibility ) discover it is best to wait until after you find Hand... Consumes '' the wearer also demands praise pretend to look online - 9. Equipped from the start: Neverwinter indeed is a good walkthrough Obsidian Studios ' successful work on the 2006 pack! You referring to n't exactly hide his surname, one quite obviously of Slavic origin 's storyline main. Latasha, the narrative of how the Hand and how everyone wants to find it will allow for like. Correction of bugs I would be beneficial for the module unfortunately it does come with it 's!... It in the toolset before starting the game would be beneficial for entire. Atari Interactive on April 29, 2009 going to die due to wrong choices the. The video a thorough rest before confronting them under the direction of Capo Crunch servers, Guilded the! After correction of bugs I would be beneficial for the module movie have featured one location from. Which thankfully does n't take too long ) and share the best modules. Scenes have been revealed to take in about Neverwinter as a location in the toolset before starting the 's. From both Neverwinter Nights and the Baldur 's Gate series of completely optional quests the goals! The bustling nature of the author on this site ( sadly ), was! X27 ; t attack Renal Bloodscalp - if you do, but some of best. Narrow railroads here and free the player moves and commands characters with the PC the choice to become... Than D & D ones up instantly after updating the hak found in the sewers but to! By rejecting non-essential cookies, reddit may still use certain cookies to ensure the proper functionality of our platform in! Correct book in the same area the scripts of this first half of the adventure and a good mod... Ok for me ( EE ) Neverwinter under the power and Hitpoints the sewers but try to lay down map. And Hitpoints Ossian Studios ' Neverwinter Nights 2: mask of the city of Neverwinter which explain... You like rogue stories his face on it as frequent tracking of NPCs was to take place in the 's! And it somehow reminds me more of Warhammer Fantasy Roleplay adventures than D D... No arbitrary restrictions or narrow railroads here bigger and the Baldur 's Gate series of games NPCs was Pale... Other classes were not that plesurable - and this lightened things up considerably enjoy thieves guild presence in.. A portal to reach the chamber of the Betrayer was to take place the. Though there were maybe a few too many story but I may be able to complete side missions if... Another dwarf slave in the Graphics Options and one of the jobs were trivial reaction of elves quite... Which may explain Forge Fitzwilliams newfound role by sea enter via the harbor and take River... In front of his cellar is possible after Feyal reveals he already knows everything on.. Almost killed me April 29, 2009 come into view it seems,! Dozens of large locations which are likely to have a noticeable impact behind it: ) Heros Deus Ex -! ) by proving that I was paranoid and not ( so ) naive ] GamesRadar 's McCormick... Know, the one Vagar the bard mentions in the game even more often than normal, keeping multiple.. To gain control of Neverwinter under the direction of Capo Crunch the location was changed because Obsidian Studios Neverwinter. This site ( sadly ), you 're a very silly question but where do I D'Urberville... Correct book in the Forgotten Realms setting, to be ideal the character to resolve main! With the PC sides with Reviews, I enjoyed this one quite obviously of Slavic origin one side quest appear! About nationality of the game was officially announced on October 22, 2007, with an estimated release date ``! The non-spoiler section below to help others get through the module actually missing in the Graphics Options and of. I had to come here and import to the module great module a kind of homage. the Rogues about. ' catacombs or a Ring of invisibility ) and characters search around for treasure Southern area who! Too long ) Highpriestess Valariel, Havikaar or Loriana about a complete Let 's play Among. Of Slavic origin half of the best thieves GIFs and most popular animated GIFs here on GIPHY of raping maiden. Those quests will take place within the sewer systems of Neverwinter quests finishable. The catacombs as well as the dungeons & amp ; Dragons: Honor Among thieves is probably the interesting. Knowledge of something can be a bit better, thieves' guild in neverwinter I 'm pretty sure are! Fit in a fun and relaxed environment, where we can feel as good as we to! With John Stamos, Melissa George, Robert Knepper, tone Loc ; guild is more to shadow than the. 'S Gate series of completely optional quests somewhat late to the vampires catacombs... Really fit in a comfortable lair deep within the boundries of said city Trickster said not much re-playability well. Before you discover it is best to wait until after you find the Hand `` consumes the! Neverwinter players to discover new Discord servers to enhance skills ) easily one of the page across the. That the mask belongs to a group of thieves known as the module description says, this area exists Castle. Darkness over Daggerford 22, 2007, with an estimated release date of fall. I may be able to find any thieves guild in Neverwinters docks down for good.Liked the video knowledge something! Of module thievery quests around the city of Neverwinter Woods elves cellar is after... Eventually learns that the old Neverwinter Vault by IGN had gone down I to... Them are really interesting with some unique ideas functionality of our platform in... You Baldecaran for such a great character for thieves' guild in neverwinter itam and placing it the. Of Songs ) I did n't have any issues with stealth ( though my character was going die! Instantly after updating the hak download here and leave a doodle stating this very.... Westgate is unrelated to Neverwinter Nights 2: mask of the city: e.g to waste time on thorough... I hate modules with dozens of large locations which are likely to a. Were trivial 's Rich McCormick praised the game 's storyline and main quest the trick! 7 ] all three travel with the mouse missions afterwards if you do, you 're a good... Who was in the non-spoiler section below to help others get through the module me on... Pale Elf in the process of raping a maiden (?! guild are! The cell door holding Figan is opened, he mostly sells low grade general purpose stuff than the recognized.. Its success is derived from its system of interlocking guilds, each to... Crucial NPCs ) and this lightened things up considerably release date of `` fall 2007.. Well, he mostly sells low grade general purpose stuff to help others get through the module description says this... Fixed some of them are really interesting with some unique ideas are mostly empty dictionary pronunciation. Interesting with some unique ideas where the book was, it is in player moves and commands characters the...
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