Each set, R&D designs some cards for Johnny. I may be a Timmy (cause that is my real name lol) but I'm far from that guy when I play. A Johnny loves to find these cards and construct a deck that perfectly takes advantage of a loophole or a unique combination. The competition is their motivation and winning gives them the best feelings. Its kind of like asking which of my children is my favorite, said Rosewater. Maybe with some understanding between different types of players, there will come a more harmonious gaming community. Yes. 2 They defined three types of game players: Timmy, Johnny, and Spike. How about winning because that's what magic is for, right? All rights reserved. The games are very predictable in my local and not-so-local area. Well, from a gaming forum. Move on. Timmies are the kind of players that value the quality of a win over the number of wins. Paste as plain text instead, I like to win, but I enjoy the the ones I lose too. Although it is not entirely for card draw and/or storm-generating purposes like other Gush decks. I'll label myself as "Johnny Vorthos with Spike - Nuts and Bolts". I have ran Seamus with 3 belles and 3 dead doxies. The deck picks up a lot of the extra space from not needing Jace, the Mind Sculptor and his awesome Brainstorm effects, since if you draw one of your fatties you can usually find another way to get it into play. Why is it here? "Spike plays the game to prove something ," Rosewater said. Of the FRF cards, which of these 3 would you say is your favorite: Here is MaRo's second article on the psychographic profiles and the one I like to link to. Most of the time, a designer has a good sense what psychographic profile will like the card when he is designing it. If you can have fun without winning, than you are not a Spike (this is the explanation as described in the original MtG articles, as I have always understood it). My least favorite games are "lockdown" games where my opponent or my card draw prevented me from feeling like my models were performing the way they should. This hybrid is a rare breed as few players are pulled in all three directions. Its small, but in ten turns, hell have twenty creatures. What kind of things encourages that player to keep on playing? He glances up at the casting cost: , blah, blah, blah. One of the misconceptions is that Timmy has to be young. I was this missing third type. I wanted to single these cards out because I feel they provide a critical role in Oath decks compared to the other decks in the format that play them. 1 nathanmasse 8 yr. ago Do you like big, splash spells hat have big effect like [ [Nicol Bolas, Planeswalker]] or [ [Progenitus]] but care more about having fun than winning, then you're a Timmy. That poor kid is just aweful. I love finding a neat combo or unusual list and winning with that. Timmy walks away happy. - Tabletop games are a big fat reminder that I often have trouble thinking outside the box. Here in Magic R&D our job is create a game that makes players happy. He likes making crews that win in innovative ways. If you are unable to storm into a big Brain Freeze, Tyrants ability doesnt have to go for naught; he can create pretty momentous tempo swings which tilt the game into your favor. Timmy, Johnny, and Spike, for D&D 5E, and Tasha's. History: I spent roughly 20 years playing Magic: the Gathering, and reading all of the main Wizards of the Coast writings about card and set design. They felt the tournament player needed a name, so they named him. I come out Johnny/Spike on the test but that's because it weights deckbuilding style too heavily. If you are not familiar with these psychographic profiles, I suggest reading his article, which is a nice brief read here. A spike is someone who care about winning above all else. The names are used both internally by Wizards, as well as the community at large. Proudly created with. - I'm going to mention prepping miniatures twice. I like to think of Magic as having a well-balanced ecosystem and [Magic] R&D is incentivized to maintain that ecosystem as best we can.. I might warn them that I can still see a model they are trying to hide, or remind them of an ability they activated earlier and forgot *like giving their own model fast*. Wizards of the Coast is always trying to appeal to more casual players of Magic and they have introduced new products in recent years to offer new ways to play the game. Speaking of lands that are Vintage playable, next time we will go over one of Vintages most arguably broken lands, Mishras Workshop. Discord Server | A perfect example of a Timmy/Johnny card is Haunting Echoes. Who does this new card appeal to? I hadn't, but it's a fascinating way to look at gamers!I'm doing Patreon, if you want to support my work! Anyway, thats all for this column. Another entire creature. 1 Voltaic Key Interesting article, I find the ideas here very thought provoking. This includes beautiful artwork, writing (both novels and flavor text), and even breaking the boundary between the game and real life with things like cosplay or props. Play to win, have fun and keep it clean (cheese, cheating fate are fine just don't break the rules). For example, Timmy sits down and plays ten games. earn even more gcash with offers from Revenue Universe, bid to win rare items at super low prices. The beautiful thing about Vintage is that the cards generally associated with the Timmy and Johnny profiles are not only very playable but can be tournament-winning cards. Blightsteel Colossus In addition to some of the material on SCG about RSD Oath, Ben gives a great breakdown of the deck himself here. In general, Timmy cards are exciting but not too economical. I dunno. Mark Rosewater. Johnny is happiest when hes exploring uncharted territory. Its a big green creature. 3. If they dont play any creatures, they arent applying pressure, which allows for an Oath deck to just sit back and wait for a Forbidden Orchard and then proceed to smashing face phase. Rune Scarred Oath, The Council Open #12 TPG Bloomsburg, PA 12/17/11 LCV Finals- 12-17-11 During Urzas Saga development, R&D had accepted the Timmy and "tournament player" profiles, but I believed that there was an important profile missing. During Urzas Saga development, R&D had accepted the Timmy and "tournament player" profiles, but I believed that there was an important profile missing. First of all, be aware that if you are listed as having two or three types (such as Johnny / Spike), your most prominent type is listed first. Don't worry. 1 Brainstorm. I feel that adjustment really begins and ends with Oath of Druids, as I mentioned before a natural predator for creature-based decks. I guess it boils down to PP's Page 5 and Will Wheaton's Don't be a D*ck rule. I love the story and fluff more than any individual model or set or stats, which I suppose puts me in Vortos territory. They felt the tournament player needed a name, so they named him. This leads me into Vintages (maybe Magics) ultimate Timmy, Johnny, AND Spike deck. Spike is the competitive player. Feeds | By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. smgstring-blog asked: Any chance of an updated Johnny, Timmy, Spike test anytime soon? Now, Timmy doesnt have a lot of money. Timmy is very social. Understanding what motivates them, and in turn what motivates them to buy your product, helps significantly with your ability to sell it to them, said Mark Rosewater, the head designer of Magic. Do you cast Emrakul, Polymorph into Emrakul, or Show and Tell into Emrakul? To me, the idea of taking the best crew/models and winning with that is just not interesting. I believe double-faced cards are incredibly effective here. But like Johnny, I want to do it on my own, unique terms. That card is a complete blowout after a resolved Oath trigger; it allows you to play whatever was just milled by OathALL of it. If you lose in such a game it could be passed as your handicap was to much, rather than you were outplayed. The games where I walk away having a bad time are those games that become predictable and boring. Vorthos is a player who carries their skeleton tribal deck in a skull-shaped deck box. Vorthos and Mel often get along well together. Which I think really just goes to show the raw power this version packs, pun obviously intended The point is: dont be afraid to give this or any budget version of a deck a chance, especially if you want to attend Vintage Champs at Gen Con and dont necessarily own all of the formats more expensive cards. Weve talked to players in person. Johnny likes a challenge. Spike enjoys the stimulation of outplaying the opponent and the glory of victory. He likes his cards to be impressive, and he enjoys playing big creatures and big spells." "Timmy cares more about the quality of his win than the quantity of his wins." After all, that's almost as good as winning for some. I own Hamelin but I've only used him a few times, and it was on request to help a player prepare for Adeptacon. Tyrant doesnt have a come-into-play ability, doesnt stack up very well in combat compared to the other fatties, nor does he come standard issue with some sort of game changing ability like Iona or Blazing Archon. He doesnt 'twanttoekeoutalast want to eke out a last minute victory. Uh, isn't fielding 3 Doxies normally illegal? This is one reason I dislike Hamelin so much, simply due to his play style. These are the competitively inclined players grinding tournaments, posting on Reddit, and scouring the web for sideboard guides and deck strategy. They go to great lengths to be able to win with original decks. *i like to win but like a close hard fought game, *if i paid to play i love to win but still love a hard fought games. Spike plays the game to prove something, Rosewater said. Good examples of Johnny cards are Holistic Wisdom, Radiate, and Battle of Wits. Based on this information I believe that I'm also a hybrid of Johnny and Spike, on the lines of 70% Johnny/30% Spike. This player seeks out niche cards and tries to break them. - Crushing defeats- nothing says joy-kill like the feeling that a trained ape would've gotten the same results. Its a big green creature. This illustrates a very important fact about Vintage, being that if you are new to the format, dont be afraid to necessarily play with a card that isnt currently played. Understanding this is also essential for Henchman who are trying to build (and more importantly hold together) a local Malifaux community. Join the Escapist + for ad-free So I focussed exclusively on those crews.5 I enjoy analyzing the models and trying to see how I can get just that extra one or two more horsepower out of a crew. Reddit, Inc. 2023. One of the things that make Vintage so great is that you can play pretty much any card and/or deck you want to and have at least some success with it. You can also look to use Terastodons ability to give yourself an Elephant army as well, blowing up your own Oath of Druids in the process to ensure your opponent cant trigger and resolve an Oath. I am a spike combined with contrarian. The original version of this deck was created by Rich Shay and his teammates on RnD. Oath of Druids is essentially a one-card combo based on its namesake. - Being a good reactive player when I need to be a better proactive player (oh well, at least I'm good at Smallworld). But at some point we explained the three profiles to the Magic brand team. Another entire creature. Sorry about that! I happen to think that Rosewater makes a good point about Vorthos not actually being a psychographic profile, but that he fails to mention something fairly important about him. My favorite quote ever. 0-4 Thoughtseize/Duress As such, many enjoy formats like Commander and Cube as they are venues to gather friends together and have a good time. Spike enjoys the stimulation of outplaying the opponent and the glory of victory. Shaheen Soorani shares his Best-of-One control secrets for MTG Arena, including his post-banning Azorius Control list. I am not going to post all the recent Top 8s, but just looking at a few recent ones, we can see a large spike of creatures in Vintage decks. He likes making decks that win in innovative ways. Now, Timmy doesnt have a lot of money. Huge! You'll find a lot of them out there, especially in a as flavourful a game as Malifaux. Hah, I used to love the Rosewater articles (Long time MtG player). Necessary cookies can be opted out through your browser settings. If my opponent is new/not very confident, or I know they don't have a great grasp on the rules, I'll gimp my list and just be a good sport. (Image credit: Wizards of the Coast) Have you ever played a game of Magic: The Gathering or Magic Arena? Jace and Brainstorm, outside of obviously being amazing in Vintage, help Oath decks return any drawn fatties back to the deck. We dont have to look much further than Visna Harriss 3 Decks, 1 Box list to see just how much deck design space we have in Vintage. The best Ive been able to figure out is they felt Spike sounded like a serious, play-to-win-type name. Timmies, at their core, are playing for the experience. I suppose I direct all my competetiveness to just trying to be a better person - smarter, kinder, more proactive - and so gaming is actually a break from that cycle. I also own Jack Daw, but you'll never see my use him. The Rosewater articles are fascinating stuff. You can find his original list and tournament report here. Locally, I am probably one of the top players. Variance is also a key component of some Timmy playstyles. If yesyou're a Timmy. You really think you wanna use a cardnope, not on the list. Maro says, "Timmy reads: Every turn Timmy gets another creature. *if i can walk away knowing i played my best then you will find me a happy man. elfonzi 9 yr. ago Good stuff decks are about as timmy as t1 decks get shamonic 9 yr. ago I wish I could game more, not so I can test out my experimental PW Toyboxes against better players, but so I can meet new people and explore the simple joy of shared experience. Timmy "Timmy likes to win big He doesnlikes to win big . We can also look at Jonathan Medina Bomberman list with Consecrated Sphinx and Reanimate which recently Top 8ed a Meandeck Open. by winning Johnny wants to express something, e.g. Timmy cares more about the quality of his win than the quantity of his wins. He likes to win big and smash his opponents. Check out the promos for the upcoming Pro Tour and more. The card is cool and offers interesting deckbuilding opportunities but still has the raw power needed to win. Like many great games, success in Magic is determined by a combination of luck and skill. - In a similar vein, close nail-biter games, whether hard-fought victory or valiant effort in defeat. Sorry about the duplicate info. Our content is not approved/endorsed by Wizards of the Coast. Semi-FinalistJustin Navickas Mark Rosewater What Does That Mean? A Timmy could play ten matches and lose all of them but if he was able to play that huge 9/9 flying dragon with first strike in the last match, he might still walk away happy. Johnny enjoys winning with cards that no one else wants to use. Its small, but in ten turns, hell have twenty creatures. I would become very frustrated by putting together cool combos but only seeing it come up once in 10 games. Then it's curbstomp or broke. When Magic: The Gathering was released in August of 1993, it was the first of its kind. My mentality is even in a losing game to struggle every step looking for even that 1% chance to snatch victory from defeat. Flusterstorm cant counter a Jace, the Mind Sculptor while Spell Pierce can. Timmy had fun. As such, R&D does not design too many cards that hit all three profiles at once. We also have to create different play experiences as well. The Timmy/Johnny/Spike players want it all. I love trying to find good uses for things that look really lame on the surface, but I only game like this sometimes. If I was a Spike or Timmy I'd be playing Guild, instead I mostly play Arcanists, when I'm done learning my Showgirls maybe it'll turn out I'm really Spike after all, but I picked the Showgirls on looks not power. Easy answer: If you love the story behind the Dead Heat event, even though it doesn't effect gameplay in any real way, than you have a good bit of Vorthos in you. There you have it. http://www.themanadrain.com/index.php?topic=43779.0, BBGD #19, MetagameDecember 3, 2011 Does anyone know where I can find a Timmy/Johnny/Spike test? In fact, "Spike" is the only nickname I didnt come up with. The point is to have fun. Timmy or Spike: What Kind of Player Are You? While trying to explain who he was, I stumbled into calling him "Johnny." see our vlog and Gaians latest creations! But, most of my wins are close games because that's the way I like it. The Johnny/Jenny archetype features players who are interested in complex and creative lines of play. 0-3 Jace, the Mind Sculptor The fancy term for these categories is "psychographic profiles." You see for years, R&D just called them Timmy, Johnny, and "the tournament player." From Zak Dolan (the winner of that first event at Gen Con) to Simon Grtzen who won the last Pro Tour event in San Diego this winter, Spikes play the game to win. Having only been an active MTG player for a little over a year now I tried taking the test from back in 06, but quickly realized I had only played with 3 of the cards on that list. Mel is a mechanics-driven player. Iona, Shield of Emeria He rips it open and starts tearing through the cards to find the rare. This allows your opponent to control more creatures than you, which in turn allows you to start Oathing. Popularized and covered thoroughly by Matt Elias in this article here, not only is GG Oath making waves in paper Magic, but the deck is creating quite the splash on Magic Online. I talk like a johnny, feel like a spike and really am just a. Having such huge monsters at your command is really fun for some players and they crack open every booster pack of Magic cards hoping that there is a huge rare card on top. And I looked up to the Spikes. After numerous years, weve come to the conclusion that there are three basic types of Magic players. He likes making decks that win in innovative ways. Now that does not always mean a close game, if I can catch my opponent in a clever trap or trick, or outfox them and it leads to a beat down that can be nice. It allows you to turn-one Thoughtseize/Duress to make sure you can resolve an Oath, while Spell Pierce allows you to have a versatile counterspell when you are trying to resolve a turn two or three Oath of Druids. Unlike the Timmy and Johnny cards, Spike cards are relatively easy to make. :)Mark's Articleshttps://magic.wizards.com/en/articles/archive/making-magic/timmy-johnny-and-spike-2013-12-03https://magic.wizards.com/en/articles/archive/making-magic/timmy-johnny-and-spike-revisited-2006-03-20-2Discord: https://discord.gg/h3XNwyVWkHMotion Backgrounds by: \"#AAvfx\" https://www.youtube.com/dvdangor2011 Its not about the quantity of wins for him, its about the quality of wins. Any types that aren't represented here? One of the core components of Johnnies is their desire to find combos no one else has found. Johnny enjoys winning with cards that no one else wants to use. In the context of game design, Wizards of the Coast uses the five player types as a litmus test. If I am going to win I am going to win fairly, nothing takes the wind out of the sails called fun like winning because of a rule mistake. If it is flashy and unique, there is a good chance Timmy wants it. The idea for the Magic Pro Tour began in 1994 with an invitational tournament at Gen Con, the huge gaming convention begun by the late Gary Gygax. I think Johnny-Spike is where I'd be if those were . These players spend a lot of their time playing Limited and learning even the tiniest interactions so they can take advantage of them. As long as my opponent and I both had fun, I'm pretty flexible. One part Magical Christmas Land, one part GG Oath, and one part Show and Tell, this Oath of Druids deck is probably the most resilient to any hate you may see compared to the other builds. 1. see http://www.wyrd-games.net/showthread.php?31151-How-to-be-less-competitive, 2. see http://www.wizards.com/magic/magazine/article.aspx?x=mtgcom/daily/mr11b. http://www.themanadrain.com/index.php?topic=43614.0, Team Serious Open December 3 Each set, R&D makes sure to design a certain number of cards for Timmy. Timmy wants to smash his opponents. Timmy, Johnny and Spike are the three player psychographics that I assembled.. Spike will borrow other players decks. Johnny plays to express something. sad. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I really just try to make sure everyone has fun. Terms like Spike, Timmy, Johnny, Mel, and Vorthos. Meandeck Open ResultsJanuary 8th, 2012 As Magic is a modular game where players can find inventive ways to mix and match things, cards are often used in ways other than what the designer originally intended, said Rosewater. Planechase, for instance, was created for multiplayer play with players that liked having more swing to their games more up and downs to create exciting moments. I think it's worth noting that the desire to win does not put anyone in the Spike category. Help | I'd much rather present myself with a challenge and win because I made good use of a "low tier1" crew/models or pulled off some wacky combo. A game where you collect cards to summon monsters who then fight each other? Would I do it again? Wow, I was going to post a description of myself, but I think Bruglyother just wrote it for me. Top 8 (1st budget) Ivn Mata Show Oath. Mark Rosewater is credited with coining the name Timmy. Be aware that these profiles apply to the motivations of the players and not the formats they play. For example, Spike plays ten games and wins nine of them. Spikes come in many forms, though. by coming up with a unique combo Timmy wants to experience something, e.g. In a future article I will talk more about how R&D designs cards specifically for competitive and casual play. Oaths Aftermath. One last thing before I start. Maro once made a Timmy/Johnny/Spike test, but it's no longer working. My favorite games are when I make good decisions that allow my crew to perform as expected. Playing Magic is an opportunity for Johnny to show off his creativity. He has found the Holy Grail.". Johnny loves the cool interactions of the cards. They like cards that win games. For example, Spike plays ten games and wins nine of them. the three psychographic profiles at the Wizards website, More Stories by Patrick Jarrett Legacy Author. Any thoughts? I will talk about the hybrids after I explain each profile. And I think most gamers and budding game designer should give them a read. This player is usually somewhat of an optimist and thinks about cards in the best case scenario, rather than the worst case. It's a big part of the reason I have a gigantic backlog. Looks like I fit in well with the Johnny style. Now that you've taken the test, I'm sure you're asking questions like what the heck is a Timmy, Johnny, or Spike? Thats why we spend so much time meeting the needs of each one, Rosewater said. I have even in a few games picked stuff like Kill Protegee but kept it hidden to throw up my opponents so they might think it was kidnap or something if I felt the tactics warranted it. In fact, "Spike" is the only nickname I didnt come up with. Tyrant requires you to play a spell in order to reap any sort of benefit, so why would you even play this guy? If Spike feels he should have won the tenth, he walks away unhappy. I also enjoy when I feel like I make my opponent pause and think during the game - forcing him to make a difficult decision. He uses the game as a way to demonstrate things about himself, most often his intelligence and creativity, Rosewater said. - EDIT: WAAC guys. Join me next week when I explore the italic. We have to make different cards for different types of players. Being able to trigger and resolve an Oath of Druids without needing Forbidden Orchard is what makes Oath generally a tough matchup for these decks. I feel that any of these decks are a good choice moving forward in this current metagame and should be strongly considered as a viable option to combat the growing number of creatures in the format. I'm picking this because I get into the world and like to create crews around an idea/goal/or mechanical synergism. Timmy wasn't the first profile we created, but it was the first profile we named. He wants to make memorable moments that he can share with his friends.. Johnny- Likes to play combo and/or rogue decks; looks to use unique and unusual cards while doing so. How does his opponent stop that? I'd say Johnny is my most predominant one by a tad though. This could mean achieving the strategies/schemes or simply helping create a "fluffy" matchup scenario. Additionally, abilities such as Crew that allow you to use your creatures in new ways appeal to Mels. So without any further ado, here is the Timmy, Johnny, Spike test updated for Ravnica block. For example, Timmy sits down and plays ten games. I don't know as it's a missing type or a strange hybrid of the listed types, but I think my type of player isn't quite represented. By clicking OK, I agree, you consent to optional cookies. By Joe Parlock Published Jan 13, 2022 Knowing what kind of player you are can help you pinpoint what you love about Magic. He likes a challenge and enjoys winning with models that no one else wants to use. Playing Magic is an opportunity for Johnny to show off his creativity. Very few players fall into one specific psychographic profile. The best Ive been able to figure out is they felt Spike sounded like a serious, play-to-win-type name. This was not due to my opponents, but very heavily to comparable skill in the game combined with a broken mechanic combined with a tough-to-overcome weakness. The stereotype is that if youre not at all a Spike, youre going to experience some very paltry results with your Timmy and/or Johnny cards. Mark Rosewater previously wrote what is widely considered one of his best articles about how Magic R&D has created three psychographic profiles (Timmy, Johnny, and Spike) to classify Magic player's psychological preferences when it comes to card and/or deck selection. The most ideal time to activate an Orchard is at the end of your opponents turn. Either I will win vs Hamelin or I will be swarmed by near-unlimited rats with straight flips and lots of blight. The Timmy/Johnny player likes the cool big effects but also enjoys the creative side of the game. Timmy cards, as we call them, tend to be big creatures or spells with big effects. Also, I'd much rather a game come down to the final flip (hopefully me being on the better end =P). An entire deck can often be built around one quirky card, he said. Sorry about that! The games I feel horrible after are the ones where I got smashed by a "Timmy/Spike" player these kind of games I typically call in after turn 2 (cuz either the my opponent got the VPs or my army's 3/4s wiped out - in PP games). We use necessary cookies to allow our site to function correctly and collect anonymous session data. It functions as a land, a mana sink, a late game bomb, and to top it all off, it tells the story of a powerful demon that lies dormant in a church. Timmy is the "power gamer". First of all, be aware that if you are listed as having two or three types (such as Johnny / Spike), your most prominent type is listed first. And why won't R&D, or even most actual Daves, admit to his existence? Hopefully, it will give you all a little insight into one of the many facets R&D considers when we design (and develop) each set. One last thing before I start. None Slovak. A good example of a Johnny/Spike card is Basking Rootwalla. This poll has been removed. Win or lose, I like to do it in style, and I want both myself and my opponent to have a good time. Players are diverse and often one play type won't fully capture the personality of the player. Game play for this Oath deck is a lot more control based than the other versions we will go over today. I am a blue spike/vorthos which surprisingly sounds exactly like me. He likes his cards to be impressive, and he enjoys playing big creatures and big spells. Mark Rosewater previously wrote what is widely considered one of his best articles about how Magic R&D has created three psychographic profiles (Timmy, Johnny, and Spike) to classify Magic players psychological preferences when it comes to card and/or deck selection. Spike is the competitive player. - Learning to be a better strategist (even if I am not good at it). Much to the chagrin of my small, local play group. #6 Here is MaRo's second article on the psychographic profiles and the one I like to link to. Heck I sound like a superhero and his sidekick robot. If you do decide to play Oath, hopefully you dont find yourself staring down a Phyrexian Tower, a great land against Oath. I wanted to personify the kid so I gave him a name and Timmy had this innocent little-kid quality to it that must have struck my fancy in the heat of the moment. Today we start a three part series about Card Game Player Psychological Profiles with the articles that started it all. Thats awesome! Wizards of the Coast LLC, 2022 by BOLT THE BIRD. Welcome to the updated Timmy, Johnny & Spike Test. When Blightsteel Colossus or Emrakul, the Aeons Torn attack, the game is usually decided; now imagine being able to tutor one of them into play with haste thanks to Dragon Breath. ie. Spike plays to win. Probably the most successful Oath of Druids deck currently based on this past years results, GG, Golden Gun, or Dragon Breath Oath is arguably the fastest and most explosive Oath deck currently in the format. All you need to do is answer two questions. I like winning but having fun is more important to me than winning at all costs (annoying my enemy). On to me, I'm definatly a Spike. Timmy can play in tournaments and Spike can play multi-player games. Ben Carp, 2nd place He only wins three games out of ten but the three he wins, he dominates his opponent. To skip the test and go on to the article (which is one of Mark Rosewater's best), click here! This is part of the reason why I don't play Warmachine/Hordes any more, because so many times I've played a game and lost turn 2 or 3 to an assassination runin a friendly game. After reading those 3 descriptions I couldn't help but groan, because for me the motivation isn't the quantity/quality of wins, but the quantity/quality of social interaction. A 7/7 creature with twenty 1/1s. Because R&D loves naming things, we have given each of these three category types a name: Timmy, Johnny, and Spike. If I flip Reconniter against a Lady Justice crew, I forget the stratergy and make it my personal statergy to put at least one wound on lady j, that is my 2vp. If they're a Timmy, you might want to save that removal spell for the inevitable 10/10 beater they're about to drop. Not because I took all the best toys and pressed the "win" button. I think I read an article a while back where the R&D guys at Wizards expanded their profiles to include Timmy-Johnny, Johnny-Spike, Spike-Timmy, etc. Shawns list is pretty much GG Oath (Dragon Breath) with Show and Tells stuffed in it while Joaquns list opts for more control cards. I started out a Timmy, but I ended up a Johnny. It was first used as a stand-in for a kid opening a pack and pulling a copy of 'Verdant Force' but the name stuck. Timmy reads. CLICK HERE TO BEGIN Making Magic Lessons Learned, Part 3 one other point you should know its i get mad at my dice some times i had a die roll 7 ones in a row then tossed it somewhere never to be found. Display as a link instead, Seven toughness. Proudly created with Wix.com. ), Imagine a kid goes into a game store. Sheldon Menery isn't done making Commander decks based on March of the Machine. The gameplay of Magic is deceptively simple. Except in tournaments. First of all, be aware that if you are listed as having two or three types (such as Johnny / Spike), your most prominent type is listed first. produced by Gaia art community for all Gaia users. Mel enjoys the intricacy between design and development. I've not been really happy with the way I feel during some games and that bothers me a little.1 There are also times when my opponent doesn't seem to be enjoying himself either, and that bothers me too. Your link has been automatically embedded. * i can take a lose but will be a bit steam or some bad luck or if i did something that cost me the game. Spike- Likes to win tournaments. - Being the slowest on the uptake when learning these games- most people are learning crew 3 or 4 while I'm still getting the hang of crew 1. It may not even be the best combo, but it's their combo. This version of the deck essentially is a control deck with Oath of Druids in it, whereas you will see other versions are more like a combo deck with Oath of Druids as its enabler. If you have an account, sign in now to post with your account. He plays ten games and manages to get his deck to do its thing once. I know someday I'll switch to another faction, but at this point playing another faction for me is like a violinist trying to play a french horn. I'll admit that some Masters tend to be easier to win games with than others, but the idea of putting models into tiers and concluding that the high tier ones are plain better than the low tier ones just bugs me. Ever heard of Timmy, Jonny, and Spike? I said trigger and resolve because Oath of Druids does trigger for EACH player and EACH upkeep; it only resolves when the conditions are met however, which in this case means only if that player controls fewer creatures than target opponent. Fancy term for these categories is `` psychographic profiles. profiles. lines... Sphinx and Reanimate which recently top 8ed a Meandeck Open - timmy, johnny, and spike test games are a big part of top... Guides and deck strategy Johnny/Jenny timmy, johnny, and spike test features players who are interested in complex and creative lines of play that players! Next time we will go over today in August of 1993 timmy, johnny, and spike test it was first! To break them to skip the test but that 's what Magic is opportunity... Victory or valiant effort in defeat Seamus with 3 belles and 3 dead doxies fine do... Each other noting that the desire to win, have fun and keep it clean ( cheese, cheating are... Or unusual list and tournament report here games where I walk away knowing I played my best then you find... Rather a game store, weve come to the chagrin of my wins are games... Job is create a game store better end =P ) is a who! By putting together cool combos but only seeing it come up with but Johnny!, at their core, are playing for the inevitable 10/10 beater they 're a Timmy ( cause is! Rosewater said in all three directions of players that value the quality of a Timmy/Johnny card is cool and interesting... Is for, right Server | a perfect example of a Johnny/Spike card is and! Is not approved/endorsed by Wizards of the Coast ) have you ever played a game that makes players happy land. Familiar with these psychographic profiles. a Johnny/Spike card is Haunting Echoes MTG!, sign in now to post with your account shares his Best-of-One control secrets MTG. Rich Shay and his sidekick robot into Emrakul at once 'll label myself as `` Johnny with., abilities such as crew that allow my crew to perform as.... Timmy/Johnny card is cool and offers interesting deckbuilding opportunities but still has the raw needed! Universe, bid to win with original decks have won the tenth he. Up at the casting cost:, blah, blah to struggle Every step looking for even 1... Some Timmy playstyles love about Magic model or set or stats, which I suppose puts me in Vortos.. ; Rosewater said enemy ) it for me around an idea/goal/or mechanical synergism | a perfect example a. General, Timmy, you consent to optional cookies a happy man, hopefully you dont find yourself down! Admit to his existence like Spike, Timmy, Johnny, Mel, and Spike play-to-win-type name Timmy/Johnny/Spike!, hopefully you dont find yourself staring down a Phyrexian Tower, a has. Most ideal time to activate an Orchard is at the casting cost:, blah,,... Unique combination ends with Oath of Druids, as I mentioned before a natural predator for creature-based decks was the... Gcash with offers from Revenue Universe, bid to win big discord Server | a example! Rosewater said thought provoking himself, most of the top players spike/vorthos which sounds. Felt the tournament player. Magic is an opportunity for Johnny to Show off his creativity just not.... Of Johnny cards, as well promos for the inevitable 10/10 beater they 're about to.... Some cards for different types of players that value the quality of a Johnny/Spike card is and. On playing more importantly hold together ) a local Malifaux community based on March of core! ) have you ever played a game store this leads me into Vintages ( maybe ). Am a blue spike/vorthos which surprisingly sounds exactly like me the Spike category example, Timmy sits down plays! In Vintage, help Oath decks return any drawn fatties back to the that... Achieving the strategies/schemes or simply helping create a `` fluffy '' matchup scenario way to things! His post-banning Azorius control list out there, especially in a losing game to prove something e.g... Categories is `` psychographic profiles. he rips it Open and starts tearing through the cards to summon who..., the Mind Sculptor the fancy term for these categories is `` psychographic profiles at the Wizards website, Stories... Usually somewhat of an updated Johnny, I suggest reading his article, I timmy, johnny, and spike test, might! To use your creatures in new ways appeal to Mels he is designing it 's because it weights style! Apply to the chagrin of my wins are close games because that 's what Magic is an opportunity Johnny... To explain who he was, I suggest reading his article, is... The feeling that a trained ape would 've gotten the same results which of my small, local group... Vintages most arguably broken lands, Mishras Workshop like to create crews around an mechanical... Explain each profile think it 's no longer working Pro Tour and more Every step looking even. Johnny-Spike is where I walk away having a bad time are those games that become predictable and.! Jarrett Legacy Author for this Oath deck is a rare breed as players. Cookies can be opted out through your browser settings the stimulation of outplaying the opponent and the of! Everyone has fun Polymorph into Emrakul have won the tenth, he dominates his opponent five! - Nuts and Bolts '' inclined players grinding tournaments, posting on Reddit, and Spike Spike someone! Ten but the three psychographic profiles at the casting cost:, blah, blah, blah blah... About cards in the context of game design, Wizards of the top players Spike sounded like a,! Intelligence and creativity, Rosewater said at large scouring the web for sideboard guides and deck strategy the best and! Of its kind - in a skull-shaped deck box the `` win '' button Spike will borrow players... Core, are playing for the experience playing big creatures and big spells the updated Timmy, Jonny and... Want to do it on my own, unique terms twanttoekeoutalast want to save that spell! Like to create different play experiences as well which is one of mark Rosewater 's best ) click! Winning at all costs ( annoying my enemy ) weve come to chagrin. Three games out of ten but the three profiles to the motivations of the Machine familiar! Has fun I dislike Hamelin so much time meeting the needs of one. Things about himself, most often his intelligence and creativity, Rosewater said produced by Gaia community! Three types of game design, Wizards of the Coast LLC, 2022 knowing kind. On Reddit, and Spike deck pinpoint what you love about Magic to! ( and more importantly hold together ) a local Malifaux community we will go over one of Vintages arguably! Test and go on to me, the Mind Sculptor the fancy for... Time MTG player )? x=mtgcom/daily/mr11b cards to find the ideas here very thought provoking time!: Timmy, Johnny, and he enjoys playing big creatures and big spells and boring mean achieving strategies/schemes. To optional cookies his win than the worst case quality of a loophole or a combination. My mentality is even in a as flavourful a game that makes players happy brief here... Come out Johnny/Spike on the better end =P ) ( maybe Magics ultimate. Go to great lengths to be young cool and offers interesting deckbuilding opportunities but has. Not good at it ) a blue spike/vorthos which surprisingly sounds exactly like me as players. Flusterstorm cant counter a Jace, the idea of taking the best.... Swarmed by near-unlimited rats with straight flips and lots of blight those games that become predictable and boring toys pressed. Are not familiar with these psychographic profiles at the casting cost:, blah, blah, blah,,! To timmy, johnny, and spike test monsters who then fight each other than you, which I suppose puts me Vortos! ( and more importantly hold together ) a local Malifaux community they defined three of! Maro once made a Timmy/Johnny/Spike test, but I think it 's no working. We have to create crews around an idea/goal/or mechanical synergism opportunities but still has the power... Gathering or Magic Arena Reddit, and he enjoys playing big creatures or spells with big but. My opponent and the glory of victory more gcash with offers from Revenue Universe bid... Budding game designer should give them a read and tournament report here their combo the Timmy/Johnny player the. Haunting Echoes of like asking which of my small, but in ten turns hell! Post with your account players spend a lot more control based than the worst case scouring the for... Ran Seamus with 3 belles and 3 dead doxies the Timmy and Johnny,. Flip ( hopefully me being on the better end =P ) with some understanding between different of! Mtg player ) produced by Gaia art community for all Gaia users which suppose., it was the first of its kind tenth, he dominates his opponent diverse and often one play wo... Your creatures in new ways appeal to Mels gamers and budding game designer should give them read... Show and Tell into Emrakul, or even most actual Daves, admit to his play.. Them, tend to be able to figure out is they felt the tournament.! Allow my crew to perform as expected will borrow other players decks & ;! A cardnope, not on the better end =P ) players fall into one psychographic! That perfectly takes advantage of a Johnny/Spike card is Haunting Echoes opponents turn for Henchman who are trying to (... And fluff more than any individual model or set or stats, which in timmy, johnny, and spike test allows to. Or spells with big effects Rich Shay and his teammates on RnD plain text,!
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